Stephanie Ho
Yen Yuin

Dip. Game Design & Development
B.Sc. Design & AI (in progress)

Exploring interactive, gamified systems through functional prototyping.

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Currently @ SUTD, Year 3, Term 5

01
Product Design Blender Prototyping Arduino

LionsBot: Bed-making Assist Device

Group School Client
PDS-001 · LIONSBOT BED-MAKING ASSIST
Project 1

A power-assisted bed-tucking device designed to reduce physical strain on hotel housekeepers - designed to assist, not replace.

02
Rhino 7/8 FORMAS.AI OpenAI Sora

Spatial Design World

Individual Group School
SDW-002 · FORMAS.AI SPATIAL DESIGN
Project animation

Explored compact spatial planning through Rhino floor plans and 3D modelling, using AI-assisted ideation and visualisation to bring conceptual spaces to life.

03
Blender Unity (C#) Prototyping Arduino

Design Thinking & Innovation

Group School
DTI-003 · ORIGAMINAH BIRD DETERRENCE

Sensor-based bird deterrence system using reflective origami structures to prevent bird intrusion in open-air canteens without harm.

04
Blender Photoshop Unity (C#) CC4 iClone8

Viziofly: Internship

Internship Client
VIZ-004 · VIZIOFLY METASCAPE CITY
Project 3

3D modelling of Singapore buildings and game assets for Metascape City, alongside enemy level area design in Unity and client work for CNA and RSAF.

05
Maya Adobe XD Prototyping

Engineering Simulation Project

Group Special Project School
ESP-005 · ENGINEERING SIMULATION
Project 4

Contributed as a UI artist, helping design interface systems for an interactive engineering simulation project featuring 3D assets and game-based learning.

06
Krita Adobe XD Prototyping

Ascott Group: LYF One-North

Group School Client
LYF-006 · ASCOTT AR GAME
Project 4

Designed an AR game concept for Ascott Group's LYF One-North, aimed at engaging younger residents. Created illustrated assets and prototyped the gamified experience.

07
Web Development (HTML/CSS/JS | MySQL/Postman) Unity (C#, PandaBT, Multiplayer) Maya Android Studio (Java) Adobe XD Prototyping knime Cisco Packet Tracer Virtual Machine Python PowerBI

Temasek Poly: Dev Projects

Individual School
TP-007 · TEMASEK POLY DEV PROJECTS
Project 4

This section covers most of the projects that I have done throughout my years in TP. It showcases most of the skills I had learnt.

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I'm passionate about game development, interactive experiences, and digital design. I previously completed a Diploma in Game Design & Development, and I'm currently pursuing a Bachelor of Science in Design & Artificial Intelligence. I enjoy 3D modelling in Blender, exploring different game genres, and continuously learning new creative and technical skills - especially prototyping, where I turn ideas into tangible experiences through experimentation, design, and iteration.

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Resume Opens in new tab
MEMORY CARD - LIFE 1 2 BLOCK USED
SUTD
SINGAPORE UNIVERSITY OF TECHNOLOGY AND DESIGN
STATUS: YEAR 3 TIMELINE: 2024 - PRESENT DEGREE: B.SC. DESIGN AND ARTIFICIAL INTELLIGENCE LOCATION: SINGAPORE MINORS: Computer Science  ·  Design, Technology & Society
2024 - 2028
YEAR 3
// EDUCATION BIO

Currently in my third year at SUTD where I work with different industry partners to push further into interactive systems, AI-assisted design, and physical prototyping - bridging the gap between how things look and how they work into real-world applications.

TP
TEMASEK POLYTECHNIC
STATUS: ALUMNI TIMELINE: 2021 - 2024 DIPLOMA: GAME DESIGN AND DEVELOPMENT LOCATION: SINGAPORE
2021 - 2024
GRADUATED
// EDUCATION BIO

This is where it all began. TP's GDD programme was my first real plunge into 3D, game engines, and the common field of infocomm technology.

— NO DATA —
EMPTY
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Nasri Samat Supervisor, Viziofly
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Dr Nalaka Deputy Director, Temasek Polytechnic
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