Designed the UI/UX for a music streaming app in Adobe XD across low and high fidelity, then built it as a functional Android application in Java using Android Studio and Firebase.
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Built a food review platform using HTML, CSS, and JavaScript on the frontend, with MySQL for the database and Postman for API testing.
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Designed the user interface for a game idea I had, focusing on intuitive controls and engaging visual elements in Adobe XD. This was designed through multiple iterations from the feedback sessions with my users. Multiple interview sessions of the same 5 users were conducted throughout the prototyping phase to gather feedback and improve the interface.
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Designed and implemented player and enemy AI behaviours using PandaBT - a behaviour tree plugin for Unity.
Set up basic multiplayer functionality in Unity using Photon, enabling real-time player synchronisation across sessions.

My first ever 3D models - made while learning Maya from scratch with 800 tri limit per model. All modelled on a trackpad!
Covered in modules - files lost over time.
Data analytics and workflow automation using KNIME's visual pipeline editor.
Simulated and configured basic network topologies and routing protocols.
Set up and managed virtual environments for development and testing.
Introductory scripting - data handling, automation, and basic algorithms.
Built dashboards and visualised datasets for reporting and analysis.